New gamers to Eve On-line are sometimes turned off by how complicated and obtuse the sport can initially really feel, and the builders and moderators behind it are working to repair that.
Eve On-line first launched in 2003, and retaining it operating and enticing since is hard going (as Matt found on this interview final yr). With a playerbase made up of long-time specialists, and all of the tales you hear concerning the wild stuff that occurs inside the sport, Eve On-line could be extraordinarily intimidating for newcomers – particularly once they lose their first ship with little to no warning
In keeping with PC Gamer, who’re reporting the information from an annual Fanfest that apparently occurred “at a Finnish participant’s home“, only a few new gamers keep previous seven days, and CCP Video games needs to repair that. They’re calling the system ‘grief counselling’.
CCP Video games CEO Hilmar Veigar Pétursson informed PC Gamer that the developer is engaged on a system whereby a moderator will contact a brand new participant the primary time they lose a ship, speak them via what precipitated it, and probably refund them with a brand new ship.
“We’re going to start out by doing it manually, so we will cowl all of the instances,” Pétursson informed the positioning; ultimately they’ll “begin to automate the method of grief counselling if you lose your ship for the primary time.”
“In the event you lose your ship and also you perceive the context of why you misplaced it and it makes you come again stronger,” he believes.
In the event you’re eager to check out Eve On-line, then, this new system may make it a bit extra palatable as soon as it’s in place.
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